Welcome to the Admiral Baker Men's Club Event

 

FALL GENERAL MEETING SCRAMBLE TOURNAMENT

&  LUNCHEON ON 22 October 2024

& 2025 BLITZ TEAM # DRAW

 

THE  GENERAL MEETING TOURNAMENT AND LUNCHEON IS SCHEDULED FOR TUESDAY OCTOBER 22 AT 0800.  THE 4-MAN TEAM SCRAMBLE TOURNAMENT WILL BE CONDUCTED PRIOR TO THE GENERAL MEETING.

 

THE SHOTGUN SCRAMBLE WILL START AT 0800 AND BE ON THE NORTH COURSE

 

TEAM PRIZES WILL BE AWARDED FOR: 

   TEAM LOWEST NET SCORE (1 FLIGHT)

   TEAM CLOSEST TO THE FLAGSTICK (CTF) 

   TEAM GROSS SKINS

ALL PRIZES ARE INCLUDED IN THE ENTRY FEE.  TEAMS WILL BE CREATED WITH A,B,C,D HANDICAPS.  

PLAYERS WILL HIT FROM THE TEE BOX SHOWN BY THEIR NAME ON THE SCORECARDS.

  A players = White Tee

  B & C       = Combo White/Gold

  D players = Gold Tee 

 

FOURSOME team handicaps will have indexes adjusted for A,B,C,D players to be 25%,20%,15%,10% respectively.  

THREESOME team handicaps will have indexes adjusted for the remaining A,B,C players to be 30%,25%,15% respectively.  The ABC index will be in order of the remaining 3 golfers (see below details).  

 

TOURNAMENT RULES

This is a 4-player Team Scramble event with 1 flight. 

  - On tee box, each player hits their own shot from their assigned tee shown on scorecard. 

  - The team then decides which is the best shot to play and marks that spot.  

  - From the selected shot, each player can place the ball within 6 inches, no closer to the hole.  If the selected ball is in the Green fringe, rough or a bunker, each player must play from the Green fringe, rough or bunker. 

  - Once the ball has come to rest on the putting green, it must be marked and all 4 players putt from that marked position (the one club length rule does not apply to the putting green).

 

** IF A TEAM HAS ONLY 3 PLAYERS, ONLY 2 PLAYERS GET 2 SHOTS (but NEVER the A player).  

The team handicap will be adjusted so that the missing player will be removed from the tee sheet and Golf Genius will adjust the new threesome ABC handicaps to be 30%,25%,15% respectively. 

 

Depending on which player is a no-show, the next 2 higher index players will alternate by hole # playing a 2nd shot for the missing player (but never the A player getting 2 shots).  Here is how the 2 players are determined:

 

missing player A:  

 B & C rotate hitting twice (B hits on the Even hole #s, C hits on Odd hole #s)
missing player B:    C & D rotate hitting twice (C hits on the Even hole #s, D hits on Odd hole #s)
missing player C:    B & D rotate hitting twice (B hits on the Even hole #s, D hits on Odd hole #s)
missing player D:    B & C rotate hitting twice (B hits on the Even hole #s, C hits on Odd hole #s)